Cynematik

Truly Independent Digital Filmmaking by Cyndi Greening

Maya Tutorials

Since I’ve been on a tutorial kick, I decided to go looking for good Maya tutorials. I love Maya. The software package is just so deep, there is so much one can do with that program. So, I have found a lot of sites with tutorials but I do not have tremendous confidence about the sophistication of many tutorials and, in fact, some tutorials teach inefficient or improper techniques. For example, game modelers need to monitor their polygon count and their polygon shape to avoid malformations in animation. Film character animators are more likely to use a NURBs patch model and have to pay attention to edge looping for better blendshapes when the character speaks. So, a list of tutorials and a word of caution. They always say, “Begin with the end in mind.” Know what you’re final goal is so you make the proper decisions along the way.

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